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Resources & Services
NZCER develops research-based resources and provides a range of services to teachers and learners across the education sector.
We have a team of specialists to provide support and advice on our resources and services, and on the use of all our assessment products. We work with teams, schools, and Kāhui Ako | Communities of Learning (COL).
Our online workshops help build assessment capability for purposeful use of our assessment products.
We provide in-depth online reporting and analysis of assessment data. Our reporting enables you to:
• analyse achievement at individual, class, school and question level
• analyse progress over time
• link to the Assessment Resource Banks for related material to use as next steps.
The Assessment Resource Banks (ARBs) are developed by NZCER under contract to the Ministry of Education. They consist of over 2700 curriculum-based assessment resources in English, Mathematics, and Science at Levels 1-5 of
the New Zealand Curriculum. They are designed for use in Aotearoa New Zealand classrooms by researchers with knowledge of the curriculum and experienced in assessment design.
NZCER is interested in the role of games and gamefulness in education from all angles, including game design, learning through game design, collaborations between educators and game designers, and games and hte future of education. We have a blog about games for learning. We have also developed a game called Curriculum for the Future. There are three parts:
A fun, interactive online tool for writers of all ages. Developed from the award-winning MY Access!® instructional writing programme.
Copyright of tests
All tests, answer media and the various interpretive materials are copyrighted and may not be reproduced in any form of printing or by any other means, electronic or mechanical, without permission in writing from the publishers.
The reproduction of any part of the publisher’s copyrighted tests or answer media without such permission, whether the reproductions are sold or furnished free for use, is a violation of the copyright law.