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Games for learning
Games for learning
Games, gamification, and game design for learning: Innovative practice and possibilities in New Zealand schools
Opening the door to games at Hutt Central School: The benefits of a syndicate-wide approach
Editorial
Researching game-based learning practices in Aotearoa New Zealand
Critical literacy and games in New Zealand classrooms
Game coding workshops in New Zealand public libraries
Playing the game - The impact of classroom use of the CD-ROM 'The Game and other stories' on eleven reluctant readers