News and blogs School-wide inquiry: how can leaders decide on a focus? Opening the door to games at Hutt Central School Call for papers: set special issue on playing, gaming, and learning Game design: an object lesson in seeking and receiving feedback Game design is hard. That's why your students should do it. Rachel's recommended reads, views, and listens (repost) Dinah's top 5 nostalgic reads Rachel's top picks on games and gamification John's top 5: Something old, something new ... Can conference participants gamify their own learning? Game developers on an educational mission: Dan Milward and Maru Nihoniho James Everett on working in game design, and two ideas for discussion Pagination First page « First Previous page ‹ Previous Page 1 Page 2 Page 3 Current page 4 Page 5 Page 6 Page 7 Page 8 Page 9 … Next page Next › Last page Last »